CONTENT AREA: ART EDUCATION
GRADE/LEVEL:
9-12
COURSE TITLE:
C
OMPUTER ART 1COURSE NUMBER:
50.4724001
COURSE LENGTH:
S
EMESTERCOURSE DESCRIPTION:
Computer Art 1 will acquaint students with the use of computers and digital media for the
production of art. This one-semester course is geared toward developing artistic skills and
computer skills to communicate ideas through print and multimedia presentations. The majority
of coursework will be designed and produced utilizing Adobe PhotoShop. At the completion of
this course, the student may move into Computer Art 2.
PREREQUISITE(S):
Introduction to Art or Art History 1 or Art History 2STANDARDS AND ELEMENTS:
ART MAKING
1. Creates artwork reflecting a range of concepts, ideas, subject matter
[National Std. 3, 6]a. Keeps a visual/verbal journal to reflect course content, personal growth, ideas
development, reflections to document development as an artist and conceptual
thinker
b. Brainstorms multiple solutions before beginning art work
c. Uses digital techniques to produce art that: imitates the real world (Realism /
Imitationalism), is concerned with design and composition (Formalism),
expresses a feeling or emotion (Emotionalism / Expressionism), communicates
an idea or concept (Functionalism/Social Commentary)
[QCC CA.2]d. Produces digital imagery that pushes the computer's ability to combine verbal and
visual communication
[QCC CA.8]e. Uses concepts / ideas from other disciplines as inspiration for artwork
2. Uses formal qualities of art (elements and principles) to create unified composition and
communicate meaning
[National Std. 2]a. Uses thumbnail sketches and visual/verbal notes to plan composition
b. Develops skills in using the elements and principles of design to communicate
meaning and produce unified compositions
c. Discusses and applies concepts such as activating the negative space, visual
weight, paths of movement
3. Understands and applies media, techniques, and processes
[National Std. 1]a. Uses a range of paint and image processing programs to create computer art
[QCC1]b. Combines digital images with traditional art media
[QCC CA.4]c. Uses computer software/hardware to develop ideas and sketches for creation in
other art media
[QCC CA.3]d. Produces related series of digital images based on students' imported art works
and on images created within the computer
[QCC CA.5]e. Applies basic computer knowledge such as file management, file formats, import
devices, and capabilities of vector vs. bitmapped software
[QCC CA.7]
FULTON COUNTY BOARD OF EDUCATION Computer Art 1f. Communicates meaning in alternative presentations of computer-generated
images
g. Demonstrates proper use and care of computer equipment and art materials
[QCC CA.6]
4. Self-evaluates art learning and develops habits of excellence.
a. Self-evaluates in-progress and complete work using criteria as appropriate
(composition, stylistic quality, craftsmanship, technical skill, goals of work)
b. Sets high standards for craftsmanship and skill mastery in own artwork
c. Recognizes the application of higher order thinking skills (e.g., tolerance of
ambiguity, nuanced judgment, complex thinking, and finding structure from
apparent disorder) in the creation and production of digital artwork and discusses
their transfer to life and workforce situations
[QCC CA.10]d. Evaluates, based on predetermined criteria, own performance and progress on
skills and written/visual products
[QCC CA.16]AESTHETICS
5. Develops critical and creative thinking skills and perceptual awareness necessary for
understanding and producing art
[National Std. 5, 6]a. Recognizes emerging personal artistic style in computer generated artwork
b. Identifies how artist's choices in technique and style interrelate to produce an
intended expression in digital artwork
[QCC CA.14]c. Writes, reflects upon, and revises throughout the course, a personal answer to
this question: What is digital art?
d. Discusses aesthetic and ethical issues in art and digital media such as,
o
Can the computer be used to produce "fine art"?o
What is the relationship between traditional printmaking and digital art?o
What ethics apply to copyright issues, computer art, and the Internet?o
What are the potentials and dangers of electronic technologies' effect onhuman interaction, communication and expression?
o
What are the relationships between the language of electronic media,such as image, sound, movement and the arts?
o
How do arts serve to balance the use of technology in daily life?" [QCCCA.17]
e. Recognizes art in the world, as digital media; how art and visual choices are a
part of life
f. Verbalizes personal reaction to artwork using descriptive vocabulary including
adjectives, analogy, metaphor
g. Describes and discusses the importance of aesthetic experiences in daily life
ART CRITICISM
6. Reflects on and assesses characteristics and merits of artwork
[National Std. 5, 6]a. Analyzes and evaluates the use of elements of art and principles of design to
communicate meaning and create unity in computer-generated images
[QCC CA.12]b. Identifies additive colors (the basic palette of the computer display) and subtractive
colors (the basic palette of the printing process)
[QCC CA.13]
FULTON COUNTY BOARD OF EDUCATION Computer Art 1c. Critiques digital art in print and broadcast media using Feldman's art criticism
method and Visual Thinking Strategies based on evidence observed in the artwork
[QCC CA.15,20]
d. Describes current trends in the field of computer art / design / graphics
[QCC CA.21]ART HISTORY
7. Understands the visual arts in relation to history and cultures
[National Std. 4, 6]a. Recognizes the role of computer technology in art production and careers (e.g.,
the role of artists in emerging technology fields, the computer as an artist's tool
much like a brush or pencil, the importance of visual imagery in emerging
technology, the increasing demand for individuals who can combine art skills,
computer skills, and complex thinking skills needed in the work force)
[QCC CA.9]b. Identifies computer art in many facets of society from production of consumable
items to mass media
[QCC CA.11]c. Researches and discusses important turning points in the evolution of the
computer
[QCC CA.18]d. Researches and writes about selected computer artists and emphasizing cultural
significance, stylistic qualities, historical references
[QCC CA.19]e. Discusses why art/computer generated imagery is important in daily life and in
today's world (personal significance, social commentary, self-expression,
spiritual expression, planning, recording history, for beauty's sake, marketing /
advertising, profit/production)
f. Recognizes stylistic qualities of major art styles/movements
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